The following piece is fiction in the form of non-fiction, which turned out to flow very naturally. I think about nerdy things a lot, and I guess I was pondering the idea of some sort of fictional canon that remained 'pure' and not what usually happens: a confusing mess created and recreated by writers, illustrators, editors, etc. I mean, it's inevitable when a serial-based franchise lasts for decades, but what if it was...evitable?
Pairs well with: Anything geeky and its subsequent message boards.
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Everybody knew the first rule of Fight Club. Nobody seemed to follow it. If they had, there would have been no Fight Club.
The same principle applies to the greatest pop culture phenomenon you’ve never heard of. You won’t see it trending on Twitter and you won’t see the movie trailer and your fellow geek won’t let you borrow the comics and so you have the opportunity to catch up on it before it comes out so you can complain about how the real stuff is better. You will never know it exists.
Standing in a convention center in one of America’s major cities, I find myself mostly surrounded by aliens--that is, humans dressed up as aliens. Combine the Star Wars look, the Star Trek gab, and the ComicCon size. You now have Star Heroes.
Following an anonymous tip, I forked over one hundred smackers to register for what was disguised to outsiders as a gardening convention. Purposely ambiguous and difficult to find, Star Heroes gatherings and paraphernalia are so expertly buried that I gained access to only one online forum, two comic books, and one novel within the Star Heroes universe. That alone took me six months. When I imagine how much total time it has taken the three thousand-ish others in this building to create, disguise, and collect the combined tokens of their fanhood my brain starts to smoke. Star Heroes isn’t just underground, it’s the magma.
I’m a little scared. There is eminent danger of being detected as an outsider, so I do my best to keep up with the lingo and get journalistic information without asking journalistic questions. Quotes are scarce because conversation is so intimidating--like the fear of shattering a lucid dream. One would expect typical geek competition to apply here: the invisible timeline of when people jumped on the bandwagon, the trivia-offs, and pointless debates (wherein reside all the fun, right?). Star Heroes is different, though. Everyone here is on the same side, because basically everyone outside the walls of the convention are out of the loop. You’re in or you’re out. The playing field is leveled here, which was the goal of Star Heroes from the beginning.
Star Heroes is probably the first of its kind to owe its genesis to its fans. Imagine Spider-Man having readers before Amazing Fantasy #15 was ever released. Star Heroes was invented by average geeks and then entrusted to industry professionals to realize. Either the original “founders” have been concealed for good or I just have yet to dig that far, but from what I can tell, nobody knows who truly birthed Star Heroes. Likewise, the authors, illustrators, and organizers featured here today will all admit to the same thing: their work was pitched by fans.
“I came into it late, I suppose,” one renowned comicbook artist tells me. “I was asked to design a character: Guff Pulsar. I made a few sketches and one of them stuck. After that I did some of the comics, each one already scripted by God-knows-who and then sent my way.”
Unlike any other entertainment franchise that shares similar media, Star Heroes trickles up. Fans decide the names of the characters, who looks like what, where the story will go next, and most important: who dies and when. And when someone dies in Star Heroes, they apparently never return, thus putting to rest one of the most annoying (and yet beloved) tropes of sci-fi and fantasy sagas. With a character’s death also accompanies some unwritten but strictly followed rules.
“Last year I dressed up as Tank-Tank,” says one fan with sadness. “But since she died shortly after that Con, we retired that jersey.”
It is the only sports reference I hear all day. The statement holds true, though, and not one Tank-Tank impersonator stands among the crowd. I wonder how many other beloved characters have been put to rest for the sake of the greater story.
One of the comics I managed to find before the convention featured Tank-Tank in one of her most memorable moments: battling Red Giant, mana a mano. Equipped with various incredibly oversized assets, one of which being a backpack-cannon-thingy, she dukes it out with the villain for fourteen glorious pages. As I learned today, her lifespan lasted only three more issues.
Tank-Tank was a member of Milky Way United, a band of superheroes deriving from various solar systems within the same galaxy as us humble Earthlings. We are the last galaxy left in the universe not consumed by what is referred to as The Initiative, an imperialist force bent on ruling every form of life ever.
Sound broad? It is. And yet, by some miracle, the multi-formatted story line flows smoothly forward without exploding at any given speed-bump. Maybe it’s the wiki site I assume the fans use. Maybe it’s a collective fear of seeing their precious house of cards collapse. Most of all, I think it’s a disillusionment with what they’ve grown up with: cyclical, convoluted, recycled plots and characters. For instance, these folks want one origin story per character and they don’t want it reinvented. Tell the story and make it good the first time. Don’t retell it and resell it, generation after generation.
I’d bet good money that’s why there are no movies here. Of all the hotshots I’ve seen, no directors or producers are present. No homemade fan films that I can see, either. A movie adaptation is a death wish on the entire Star Heroes concept, I suppose. You release this baby to the general public and it becomes diluted with wannabes and alternate visions of a so-far undefiled universe.
No geek gathering is complete without a few panel discussions. One of the sessions I attend turns out to be one of the most important and controversial: The Origin Story of Bode Brax. Weird name, dead serious character. No other persona is more imitated via costume here than Mr. Brax. The panel itself is actually an ad hoc collection of the seven best-dressed versions of the man.
Take the rugged ambiguity of Boba Fett, spice him up with the savage ruthlessness of Wolverine, and finish him off with the charming recklessness of Han Solo. That’s Bode Brax. The unfortunate downside to the aforementioned characters, according to the majority of the panel, is that they lost a sizable chunk of their groove when they received an origin story. Mr. Fett was more fun before the prequels, it’s debatable whether most people even cared about Wolverine’s backstory when it was revealed, and Han wasn’t necessarily cool because he had a bit of mystery, but it helped his overall dashingness.
A couple of the panel members and a handful of the fans in the audience insist that while Bode Brax didn’t have an origin yet, everyone else in Star Heroes does. However, I don’t pay much attention to the point-counterpoint crossfire. I am engrossed in the loyalty this Brax guy has among his creator-followers. They love him and invest in him emotionally. These are not just fanboys and fangirls, these are stockholders. Bode Brax is not trademarked property of such-and-such corporation, he is a man of the people.
The move to tell Brax’s origin is vetoed.
There are other breakout sessions I don’t catch. One of them gathers RPG fans together to play their favorite games with their custom Star Heroes characters. Another includes fan fiction readings, complete with a coffee bar and master of ceremonies. I pop into a forum concerning the various common languages of the Star Heroes universe (and developing their individual alphabets and grammar rules). Expressing the boredom I suffered would take a whole other article.
There exists an age-old nerd game, passed along from generation to generation, never losing its appeal, only snowballing in richness over time: Who Would Win in a Fight? The set-up: find fellow nerd(s), suggest two characters, and debate. The game does not necessarily yield a winner every round; the end isn’t so much the point as the means.
Unless, that is, you’re playing for keeps at Star Heroes Con. I’m standing amidst apparently the most buzzed-about event here. Who Would Win in Star Heroes? is a new concept this year, allowing attendees to cast votes on various victors that will be waging battle in the Star Heroes universe one day. You don’t just get to vote, though, you have to make your case.
“People like me come prepared,” says one guy dressed as baddie Felix Tash. He’s wielding various bundles of stapled papers like a college student on finals week. “I mean, you want to make scenarios play out reasonably. If a character is stronger or better than another, you have to make sure they win. Otherwise, things would get unbelievable.”
Unbelievable, indeed. I refrain from voting, myself, lest I taint what is clearly a fragile suspension of disbelief. I do try to ask who counts the votes and calls the shots, though, to which I receive confused looks. The answer is either mostly unknown or so obvious I should not be asking. Either way, as the infidel here I don’t press my luck.
It takes me a while to notice, but there are no cameras anywhere. Even cell phones aren’t snapping away. Unwritten rule number twenty three at this point. Documentation is a no-go. The posters one generally finds flowing out of these gatherings like milk and honey are also non-existent. If you can’t talk about Star Heroes, you can’t throw a huge banner up in your room for your comrades to spot, either.
And yet, a sense of contentedness resonates, regardless of the lack of swag. There is little need to prove your inner geek to the wannabes when all of your tribe is here. Frankly, this is the only time the tribe gets to see each other. Everyone seems happy to just hang out and love something nobody else does and do so together.
Still, I don’t leave empty-handed. I managed to snag a couple more novels, a few signed comics, and a headful of ideas as to where I can find more. You’ll likely want to do the same. As you can guess, I’ve changed all the names and, if I’ve played my cards right, thrown any readers off the scent enough to justify the publication of this piece. I would hate to betray a people I could one day call my own. I will say this: when you see that obscure comic title you’ve never spotted before, or that unbelievably outdated-looking sci-fi book cover, or your buddy starts to talk about a character you’ve never heard of but he or she quickly stops and changes subjects, you may just be the next fan. Like I said, the first rule always gets broken.
Copyright © 2010, Luke Devlin. All rights reserved. Seriously.